UM-CSED
UM-CSED
MAKE THE
CONNECTION.
Make the connection between
Processes
& People
Solutions
& Impact
Machines
& Environments
Concepts
& Contexts
Policy
& Stakeholders
Learning
& Teaching
Education
& Research
Concepts
& Applications
History
& Outcomes
In Engineering & Design
2026 Cohort smiling together

Adaptive Gaming in Engineering 100: A sociotechnical introduction to design

This first-year course guides students through the accessible gaming design landscape – exploring existing technologies, who is developing new technologies, and how the community incorporates these technologies into their gaming experiences.
Illustration of the operation of Volvo's whiplash-prevent seat showing a crash test dummy in the seat before, during, and after impact.

At Work in the Classroom: the Volvo WHIPS Case Study

The Volvo WHIPS Case Study, created by the Center for Socially Engaged Engineering & Design, presents a real-world example of how the social and technical interconnect throughout the engineering design process. 

C-SED’s Graduate Facilitator Program: Shaping the next generation of leaders in engineering education

Learn how C-SED's Graduate Facilitator Program has transformed into a launching pad for master's and PhD students into their careers as innovative educators,  engineers, and designers. 

Making Sociotechnical Engineering Teachable 

C-SED gives engineering instructors ready-to-teach instructional materials and instructor guides that fit existing courses to help students connect technical decisions with societal needs, contexts, and impacts.

Built for the course you already teach.

 

Fit

Find materials that match your teaching goals and course context.

 

Prepare

Use the instructor guide, facilitation notes, and supporting materials.

 

Adapt

Modify examples, timing, or activities while preserving the learning logic.

 

Find class-session materials that fit your teaching goals.

 
Educator Downloads

Learn how design decisions at Airbnb facilitated discrimination by users, analyze the steps leadership took to reframe their design problem, and assess how their solutions addressed the underlying causes.

 
Define, identify, and classify stakeholders and analyze relationships between groups of stakeholders, conflicting needs, and tradeoffs between groups using visual mapping techniques.
 

Tested in Classrooms, Informed by Research.

 

C-SED materials are developed at the Michigan Engineering, refined in hundreds of classrooms, and supported by peer-reviewed research.

 

Ongoing research

C-SED researchers evaluate and inform the center’s methods and study how these approaches work in practice.

VISIT THE C-SED RESEARCH WEBSITE

 
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