Adaptive Gaming in Engineering 100: Designing Accessible Video Game Controllers
This first-year course takes a sociotechnical design approach to the accessible gaming design landscape — creating adaptive gaming controllers for gamers with disabilities with a human-centered engineering approach.
Designing for Accessibility: Socially Engaged Engineering & Design
The team-based course explores the development of technology systems focused on disability, accessibility, or chronic illness
ENGR X55: Finding Genuine Design Opportunities 2019
4 projects across 3 countries — working with partners to prioritize design challenges.