At Work in the Classroom: the Carmat Total Artificial Heart Case Study
“Engineering Heartbeats: A Case Study of the Carmat Aeson Total Artificial Heart" examines the trade-offs of design decisions in pursuit of a permanent alternative to the lengthy and unpredictable process of matching, waiting for, and receiving a heart transplant.
Adaptive Gaming in Engineering 100: Designing Accessible Video Game Controllers
This first-year course takes a sociotechnical design approach to the accessible gaming design landscape — creating adaptive gaming controllers for gamers with disabilities with a human-centered engineering approach.
At Work in the Classroom: the Volvo WHIPS Case Study
The Volvo WHIPS Case Study, created by the Center for Socially Engaged Engineering & Design, presents a real-world example of how the social and technical interconnect throughout the engineering design process.
C-SED’s Graduate Facilitator Program: Shaping the next generation of leaders in engineering education
Learn how C-SED's Graduate Facilitator Program has transformed into a launching pad for master's and PhD students into their careers as innovative educators, engineers, and designers.
Designing for Accessibility: Socially Engaged Engineering & Design
The team-based course explores the development of technology systems focused on disability, accessibility, or chronic illness